3D UX/UI mockups that scroll inside a laptop and a phone
Full page screenshots scroll inside a 3D laptop, app screens tap on a 3D phone, hotspots link out. One URL that opens in any browser, nothing to install.
A wallet is an inventory screen. A 3D gallery room turns a collection into a walk-through anyone can open from a link, with no crypto knowledge needed.
You own the pieces and there is nowhere good to look at them. A wallet shows a grid of thumbnails at one uniform size, so the piece you saved months for hangs beside an airdrop you never asked for. The gallery viewer in i3Dify builds the other thing: a room with walls, spotlights, and one piece at a time in front of you.
The grid is an accounting format. It was built to show balances, and every design choice in it works against a collection.
A gallery is a URL with pictures in a room. You send it to someone who has never held a token and they just look.
The room has a constraint the grid does not: someone has to walk the whole wall. Twelve to thirty images is what fits before the walk turns back into scrolling. Pick a spine, one series, one medium, one year, and cut whatever made the list only because you own it. Sequence carries the rest, so put the strongest piece third or fourth, when the viewer has learned the room and is actually looking.
The free plan holds 3 projects and 50 MB of storage, and every free gallery carries the i3Dify branding pill. Pro is 3 dollars a month for 10 GB and no branding.
The gallery displays images. It does not verify that you own any of them, and nobody should have to take your word for it. Each artwork accepts a hotspot, a clickable marker pinned on the piece that opens a link or a panel of text, so artist, year, edition and the token record all sit one click from the frame. Whoever cares goes and checks the chain. Everyone else reads the title on the wall and walks on.
The gallery is the presentation and the chain stays the record. Keeping those two apart is most of the credibility of the page.
Buying an NFT and buying the copyright in the artwork are two transactions, and in most collections the second one never happened. Some collections grant display or commercial rights in their terms. Plenty grant nothing. Before you publish a wall of work you bought, read what you acquired: private viewing is one act, a public gallery is another, and selling prints is a third. Work you made yourself carries none of this.
A marketplace profile is built to sell and it looks like it. A gallery of your own work does not, so group by series instead of by mint date and hang unminted pieces beside minted ones. What a collector is reading is the practice, not the ledger. Each piece takes a hotspot linking out to wherever it can be bought, without that becoming the point of the page.
The wall hangs stills, so animated and generative pieces need a captured frame. Choose it deliberately instead of taking whatever the export gave you, and pin a hotspot to the live piece. For a generative series, six outputs from one algorithm say more than any single one of them.
A collection nobody can open is a spreadsheet. Twenty pieces on a wall, titled, each with the token link a click away, is something you can send to a person who does not care about crypto and they still walk the whole room.
Both are inventory screens. Uniform thumbnails, no sequence, floor prices beside the art, and a viewer who needs to understand chains before they can look. A gallery is a URL anyone can open.
Twelve to thirty, with something in common. A curated wall reads as a collection. Your full holdings read as a balance sheet.
No. It displays images. If provenance matters, put the token link in a hotspot on each piece so viewers verify on the chain themselves.
Check what you acquired. Owning a token rarely conveys copyright, and display rights vary by collection. Private viewing is generally fine. A public gallery, and especially selling prints, is a different matter.
Capture a frame you chose on purpose and pin a hotspot linking to the live piece. For a generative series, several outputs from the same algorithm communicate the work better than one image.
Arguably more. A marketplace profile is designed to sell and looks like it. A gallery lets you present a body of work as a body of work, unminted pieces included.
Full page screenshots scroll inside a 3D laptop, app screens tap on a 3D phone, hotspots link out. One URL that opens in any browser, nothing to install.
Pixieset delivers a gallery couples download once. A 3D wedding album is a hardcover with their names on the cover, at one link, from 0 to 3 dollars a month.
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